
Delta Green RPG - The New Age (SC)
FIND YOUR TRUE LIGHT
July, 1997. The controversial religious movement Enolsis (famously litigious
when called a âcultâ) has long encouraged adherents to fi nd inspiration and
inner power with crystal Realizers. To Delta Green, itâs all ordinary grift and
graftâuntil international news outlets report an explosion in the home of a
retired Air Force colonel with ties to the biggest defense contractors around.
An explosion so strange that Delta Greenâs leaders have to pull in every favor
to keep photos out of reportersâ hands. An explosion that centers around the
husk of the colonel, merged with the floor and still holding a Realizer tight.
What caused the strange blast? What does it have to do with Enolsis?
With its mysterious leader, the âLiving Powerâ? With the massive planetoid
suddenly looming in the middle of the Solar System, never seen before?
Your Agents may have the misfortune to find out.
The New Age is a complete scenario for Delta Green, the role-playing game of Lovecraftian horror and conspiracy. It is playable with the full rules in the Agentâs Handbook or the quickstart rules in Delta Green: Need to Know, available from Arc Dream Publishing. It makes a perfect companion to the acclaimed setting book Delta Green: The Conspiracy. Learn more at delta-green.com.
Original: $25.32
-70%$25.32
$7.60Delta Green RPG - The New Age (SC)
FIND YOUR TRUE LIGHT
July, 1997. The controversial religious movement Enolsis (famously litigious
when called a âcultâ) has long encouraged adherents to fi nd inspiration and
inner power with crystal Realizers. To Delta Green, itâs all ordinary grift and
graftâuntil international news outlets report an explosion in the home of a
retired Air Force colonel with ties to the biggest defense contractors around.
An explosion so strange that Delta Greenâs leaders have to pull in every favor
to keep photos out of reportersâ hands. An explosion that centers around the
husk of the colonel, merged with the floor and still holding a Realizer tight.
What caused the strange blast? What does it have to do with Enolsis?
With its mysterious leader, the âLiving Powerâ? With the massive planetoid
suddenly looming in the middle of the Solar System, never seen before?
Your Agents may have the misfortune to find out.
The New Age is a complete scenario for Delta Green, the role-playing game of Lovecraftian horror and conspiracy. It is playable with the full rules in the Agentâs Handbook or the quickstart rules in Delta Green: Need to Know, available from Arc Dream Publishing. It makes a perfect companion to the acclaimed setting book Delta Green: The Conspiracy. Learn more at delta-green.com.
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FIND YOUR TRUE LIGHT
July, 1997. The controversial religious movement Enolsis (famously litigious
when called a âcultâ) has long encouraged adherents to fi nd inspiration and
inner power with crystal Realizers. To Delta Green, itâs all ordinary grift and
graftâuntil international news outlets report an explosion in the home of a
retired Air Force colonel with ties to the biggest defense contractors around.
An explosion so strange that Delta Greenâs leaders have to pull in every favor
to keep photos out of reportersâ hands. An explosion that centers around the
husk of the colonel, merged with the floor and still holding a Realizer tight.
What caused the strange blast? What does it have to do with Enolsis?
With its mysterious leader, the âLiving Powerâ? With the massive planetoid
suddenly looming in the middle of the Solar System, never seen before?
Your Agents may have the misfortune to find out.
The New Age is a complete scenario for Delta Green, the role-playing game of Lovecraftian horror and conspiracy. It is playable with the full rules in the Agentâs Handbook or the quickstart rules in Delta Green: Need to Know, available from Arc Dream Publishing. It makes a perfect companion to the acclaimed setting book Delta Green: The Conspiracy. Learn more at delta-green.com.



